{"id":406,"date":"2006-04-15T12:08:20","date_gmt":"2006-04-15T17:08:20","guid":{"rendered":"http:\/\/meredith.wolfwater.com\/wordpress\/index.php\/?p=406"},"modified":"2006-04-15T12:16:34","modified_gmt":"2006-04-15T17:16:34","slug":"gaming-in-libraries-thoughts-and-links","status":"publish","type":"post","link":"https:\/\/meredith.wolfwater.com\/wordpress\/2006\/04\/15\/gaming-in-libraries-thoughts-and-links\/","title":{"rendered":"Gaming in libraries: thoughts and links"},"content":{"rendered":"<p>I&#8217;ve been seeing and reading so much about gaming and its relevance to libraries that there is no way I could summarize it all on this blog (especially since a lot of the research has been done for my book and I wouldn&#8217;t want to spoil the ending \ud83d\ude09 ).  But I would like to point people interested in the subject to some really great recent articles, blog posts, and other resources:<\/p>\n<p>I think the discussion on gaming in libraries takes a few primary routes.  There&#8217;s talk about using gaming as a library service in and of itself (gaming nights, gamerooms, circulating games, etc.).  There&#8217;s also talk about game-based learning, which is all about learning things within the context of a game.  This could involve providing reference assistance in a MMOG (Masively Multiplayer Online Game) using avatars, teaching information literacy within a first-person shooter, and more.  Finally, there&#8217;s talk about what educators can learn from gaming &#8212; how young people are engaged, what sort of positive reinforcement they need to continue with a frustrating task, and how they learn.<\/p>\n<p>I think the first topic has been covered a lot in the biblioblogosphere, but the latter two have not.  Here are some things I found interesting with regard to the subjects of game-based learning and what educators can learn from gaming:<\/p>\n<p><strong>Cool Resources on Game-Based Learning<\/strong><\/p>\n<p>Van Eck, Richard. <a href=\"http:\/\/www.educause.edu\/apps\/er\/erm06\/erm0620.asp\">Digital Game-Based Learning: It&#8217;s Not Just the Digital Natives Who Are Restless<\/a>. EDUCAUSE Review, vol. 41, no. 2 (March\/April 2006): 16\u201330.<\/p>\n<p><a href=\"http:\/\/bibliogaming.blogspot.com\/\">Bibliographic Gaming<\/a> is a great new blog that highlights the use of gaming to teach information literacy.  It could be an excellent space for sharing ideas and research on game-based learning.<\/p>\n<p>I heard this extremely cool news on <a href=\"http:\/\/www.theshiftedlibrarian.com\/archives\/2006\/04\/12\/second_library.html\">Jenny Levine&#8217;s blog<\/a>.  Apparently, <a href=\"http:\/\/www.opal-online.org\/\">OPAL<\/a> and the <a href=\"http:\/\/www.alliancelibrarysystem.com\/\">Alliance Library System<\/a> have teamed up to offer library programming within the MMOG <a href=\"http:\/\/www.secondlife.com\/\">Second Life<\/a>.  They will be offering book discussions, training session and other programming to people in Second Life.  What a neat way to reach people who may not otherwise use the library!  People have been talking about providing virtual reference and whatnot inside MMOGs for a while, but, as far as I know, this will be the first time that real library programming will take place within an online game.  They have set up a <a href=\"http:\/\/groups.google.com\/group\/alliancesecondlife\">Google Group<\/a> where people can discuss this new idea (note: you need to apply to join the group).<\/p>\n<p><a href=\"http:\/\/drexel-coas-elearning.blogspot.com\/\">Jean-Claude Bradley<\/a>, a Chemistry professor at Drexel University with whom I had the pleasure of working on HigherEd BlogCon, has done some amazing things with game-based learning in his classes.  Check out his collaborative <a href=\"http:\/\/edufrag.blogspot.com\/\">EduFrag blog<\/a> on game-based learning, which is a tremedous resource for those interested in pratical uses of gaming in the classroom.  Also check out <a href=\"http:\/\/edufrag.wikispaces.com\/\">the EduFrag wiki<\/a> which includes a link to an article describing how he used the first-person shooter game <a href=\"http:\/\/www.unrealtournament.com\/\">Unreal Tournament<\/a> to teach organic chemistry. Jean-Claude is doing so much amazing stuff with social software and gaming &#8212; he is a <em>seriously<\/em> cool guy. <\/p>\n<p><strong>Resources on what educators can learn from gaming<\/strong><\/p>\n<p><a href=\"http:\/\/www.educause.edu\/ir\/library\/pdf\/ffpiu019.pdf\">Gaming the System: What Higher Education Can Learn from Multiplayer Online Worlds<\/a> by J.C. Herz<\/p>\n<p><a href=\"http:\/\/www.pbs.org\/kcts\/videogamerevolution\/impact\/myths.html\">Reality Bytes: Eight Myths About Video Games Debunked<\/a> by Henry Jenkins of MIT. (Also check out this <a href=\"http:\/\/cognitivedaily.com\/?p=139\">blog post<\/a> that debunks some of the things that Jenkins asserts).<\/p>\n<p><a href=\"http:\/\/www.libraryjournal.com\/article\/ca516033.html\">Meet the Gamers<\/a> by Kurt Squire &#038; Constance Steinkuehler, in <em>Library Journal<\/em>. <\/p>\n<p>This isn&#8217;t something you can read online, but the book <a href=\"http:\/\/www.amazon.com\/gp\/product\/1403965382\/sr=8-1\/qid=1145121238\/ref=pd_bbs_1\/102-4391640-1521737?%5Fencoding=UTF8\"><em>What Video Games Have to Teach About Learning and Literacy<\/em><\/a> by James Paul Gee is <em>the<\/em> thing to read if you&#8217;re interested in the subject.  It&#8217;s a quick read, but you will learn a TON from this book about how users learn in games, how they are kept engaged even during difficult or tedious tasks, and what we can learn from all of it.<\/p>\n<p>There are SO many other resources out there on these subjects.  What resources would <em>you<\/em> suggest for someone just starting to learn about game-based learning or the educational impact of gaming?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been seeing and reading so much about gaming and its relevance to libraries that there is no way I could summarize it all on this blog (especially since a&hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-406","post","type-post","status-publish","format-standard","hentry","category-our-digital-future"],"_links":{"self":[{"href":"https:\/\/meredith.wolfwater.com\/wordpress\/wp-json\/wp\/v2\/posts\/406"}],"collection":[{"href":"https:\/\/meredith.wolfwater.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/meredith.wolfwater.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/meredith.wolfwater.com\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/meredith.wolfwater.com\/wordpress\/wp-json\/wp\/v2\/comments?post=406"}],"version-history":[{"count":0,"href":"https:\/\/meredith.wolfwater.com\/wordpress\/wp-json\/wp\/v2\/posts\/406\/revisions"}],"wp:attachment":[{"href":"https:\/\/meredith.wolfwater.com\/wordpress\/wp-json\/wp\/v2\/media?parent=406"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/meredith.wolfwater.com\/wordpress\/wp-json\/wp\/v2\/categories?post=406"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/meredith.wolfwater.com\/wordpress\/wp-json\/wp\/v2\/tags?post=406"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}